David Cordero Iglesias

CD PROJEKT RED 首席電影動畫師

David Cordero Iglesias is an experienced animator with more than 15 years of experience in the entertainment industry. Since 2007, he has worked on a wide range of projects, from commercial and feature film animation to video games. Currently, David is part of the development team at CD PROJEKT RED, contributing to major projects like Cyberpunk 2077, its expansion Cyberpunk 2077: Phantom Liberty, and now leading the Cinematic Animation team for the next game in the Witcher saga. Previously, he was a core member of Big Lazy Robot VFX, a Barcelona-based studio specializing in photorealism and sci-fi, where he worked on creative advertising projects, pre-production design, and short films. With a strong blend of technical and creative skills, David continues to make his mark in the industry, trying to inspire others with his passion for animation and video games.

Sessions by David Cordero Iglesias


《電馭叛客 2077》:解碼電影動畫的祕密

TBA
Language: English

走進《Cyberpunk 2077》與《Phantom Liberty》的幕後,了解電影動畫如何讓數位角色真正「活」在玩家眼前。本講題聚焦第一人稱視角動畫——每一次眼神與肢體動作,都在為劇情服務。我們會解析數千段動畫如何層疊出情感真實度與敘事一致性,並介紹自研的 RED Workspot System 如何編排 NPC 的自然行為,讓夜城充滿回應與生命力。透過視覺拆解與案例研究,說明動畫如何成為獨立的敘事語言,塑造氛圍、加深沉浸、提升真實感。從靜謐的親密時刻到高潮戲劇衝突,每個動作都服務於整體的電影敘事願景,體現我們團隊的敘事設計哲學。

聽眾將獲得第一人稱動畫與敘事的特有的問題解法與實戰心得,並聚焦於工作流程、動捕運用,與 RED Workspot 系統如何讓 2077 開放世界的 NPC 行為生動自然。本議程會展示提升視覺資訊清晰度、角色互動流暢度與沉浸敘事設計的技巧,並使用《自由幻局》的具體範例示範。

本議程適合對遊戲動畫(特別是大型電影式場景)感興趣的開發者、動畫師與敘事設計師,具備動畫流程基礎概念尤佳。無論 AAA 團隊或對電影化遊戲設計好奇的創作者,都能帶走經過實戰驗證的寶貴知識。