Have Something to Say - Vision & Thematics in Videogame Worlds
Whether you are indie or AAA, FPS or RPG, every game benefits from having strong and consistent thematics. In this talk, Thomas Beekers will talk through why this matters, the benefit it gains, and how to build towards thematics. This session is suitable for narrative & content designers, team & studio leaderships. Come away with a better idea of some of the initial steps needed when building the creative for a new project.