高橋啓治郎

Unity Senior Advocate

Keijiro has been a dedicated member of the Unity team since joining the company in 2011. Based in the Tokyo office, he brings over a decade of engineering experience from the Japanese console gaming industry.

Sessions by 高橋啓治郎


6 Powerful Packages for Successful Art Projects in Unity

TBA
Language: English

Over the years, I have worked on various art projects and developed custom packages (plugins) to support them. While some were designed for specific projects, others have proven to be versatile and reusable across different artistic workflows. In this session, I will introduce six essential packages that can enhance your creative process in Unity. I’ll explain their core functionalities, demonstrate practical use cases, and share insights on how they can help you achieve better results in your own projects.

This session is for artists, technical artists, and developers working on creative projects such as interactive installations, real-time visuals, or generative art.

Attendees will gain practical tools and ideas to streamline their workflow and expand their creative possibilities in Unity.