Monument Valley 3: Understanding the Past to Create a Modern Sequel
Emily will talk about the journey of making the third installment of Monument Valley. She will go through the processes the team used to understand the legacy of the games and how the team ideated to create a new game with the essence and heart of the Monument Valley world.
There will be lots of images and artefacts and reflections on learnings from the development process.
This talk is for designers and creators who want some insight into the process of making a sequel to a highly acclaimed game many years after its original release and success. Especially of interest to people who may be approaching a sequel with a team that did not work on the original.